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Bus Simulator Executable
Standalone Windows executable with all bus games bundled. No browser required!
- All 3 game versions included
- Electron-based native app
- Windows 10/11 compatible
- Desktop shortcut & start menu
- Offline gameplay
File: Biel-Bus-Simulator-Setup.exe
Size: ~150MB
Status: Build files ready
◈ Build Instructions
◦ Quick Builder
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Source Code Package
Complete source code for all applications with build scripts and documentation.
- All HTML game files
- Electron packaging setup
- Debug tools included
- Customizable and extendable
- MIT License
Includes: package.json
, main.js
, game files
Size: ~2MB
Requirements: Node.js
◈ Package.json
◦ Main.js
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Development Tools
Batch files and scripts for easy building and deployment of the applications.
- Automated build scripts
- Windows batch files
- Error handling included
- Step-by-step process
- Beginner-friendly
Tools: SIMPLE-EXE-CREATOR.bat
Size: ~5KB
Requirements: Windows
◈ Download Script
◦ Instructions
◈ System Requirements
Minimum Requirements:
- Windows 10 or newer (64-bit)
- 4GB RAM minimum
- 500MB free disk space
- DirectX 11 compatible graphics
- Internet connection for initial download
Recommended for Building:
- Node.js 16 or newer
- npm package manager
- 8GB RAM for faster builds
- 1GB free disk space
◈ Installation Guide
Option 1: Ready-to-Use Executable
- Download the installer executable
- Run as administrator if prompted
- Follow the installation wizard
- Launch from desktop shortcut
Option 2: Build from Source
- Download and install Node.js
- Download the source code files
- Run the build script (.bat file)
- Find your .exe in the 'dist' folder
◈ Troubleshooting
Common Issues:
- Build fails: Make sure Node.js is installed and updated
- Antivirus warning: Electron apps may trigger false positives
- Won't start: Run as administrator or check Windows compatibility
- Missing files: Re-download all source files
- Performance issues: Close other applications while playing
For technical support, check the BUILD-INSTRUCTIONS.md file or contact through lostbox.space.